{"id":4419,"date":"2019-09-18T21:14:07","date_gmt":"2019-09-18T19:14:07","guid":{"rendered":"http:\/\/godotengine.eu\/?p=4419"},"modified":"2020-02-12T16:12:53","modified_gmt":"2020-02-12T15:12:53","slug":"gra-air-combat-muzyka-w-tle-4","status":"publish","type":"post","link":"https:\/\/godotengine.eu\/?p=4419","title":{"rendered":"Gra Air Combat \u2013 Muzyka w tle &#8211; 4"},"content":{"rendered":"\n<p style=\"background-color:#b4c4d9\" class=\"has-background\">Teraz dodajmy muzyk\u0119 do ekranu g\u0142\u00f3wnego naszej gry, jest to bardzo proste w Godot.<\/p>\n\n\n\n<p>Aby to zrobi\u0107 po prostu dodajemy w\u0119ze\u0142 <strong>AudioStreamPlayer<\/strong> do naszej gry, podrz\u0119dny do g\u0142\u00f3wnego w\u0119z\u0142a. Twoja scena teraz powinna wygl\u0105da\u0107 tak:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=async  width=\"249\" height=\"211\" src=\"https:\/\/ml8gqeyap2f3.i.optimole.com\/1Syg-7E-Z4XFUgCD\/w:auto\/h:auto\/q:auto\/https:\/\/godotengine.eu\/wp-content\/uploads\/2019\/09\/001.jpg\" alt=\"\" class=\"wp-image-4423\"\/><\/figure><\/div>\n\n\n\n<p>Teraz musimy wskaza\u0107 jaki plik audio ma zosta\u0107 odtworzony. Mamy plik z muzyk\u0105 do naszej g\u0142\u00f3wnej sceny zapisany w folderze <strong>assets\\audio\\music<\/strong> o nazwie <strong>InStormAndSunshine.ogg<\/strong>. Wybierz ten plik w <strong>Systemie plik\u00f3w (FileSystem)<\/strong>.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=async  width=\"260\" height=\"574\" src=\"https:\/\/ml8gqeyap2f3.i.optimole.com\/1Syg-7E-fexzWENT\/w:auto\/h:auto\/q:auto\/https:\/\/godotengine.eu\/wp-content\/uploads\/2019\/09\/002.png\" alt=\"\" class=\"wp-image-4424\"\/><\/figure><\/div>\n\n\n\n<p>Maj\u0105c zaznaczony <strong>AudioStreamPlayer<\/strong>, przeci\u0105gnij plik ogg do <strong>Inspektora (Inspector)<\/strong> i upu\u015b\u0107 go na <strong>Stream<\/strong>, w taki spos\u00f3b:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=async  width=\"266\" height=\"445\" src=\"https:\/\/ml8gqeyap2f3.i.optimole.com\/1Syg-7E-1NbuUNlR\/w:auto\/h:auto\/q:auto\/https:\/\/godotengine.eu\/wp-content\/uploads\/2019\/09\/003.png\" alt=\"\" class=\"wp-image-4425\"\/><\/figure><\/div>\n\n\n\n<p>Prze\u0142\u0105cz tak\u017ce <strong>Autoplay <\/strong>na <strong>W\u0142\u0105cz (On)<\/strong>, co spowoduje \u017ce za\u0142\u0105czony plik do Stream b\u0119dzie odtworzony gdy <strong>AudioStreamPlayer <\/strong>zostanie stworzony. To oznacza, \u017ce gdy nasza gra zostanie za\u0142adowana, muzyka zacznie od razu gra\u0107.<\/p>\n\n\n\n<p>Poniewa\u017c nie wiemy jak d\u0142ugo gracz b\u0119dzie przebywa\u0142 na g\u0142\u00f3wny ekranie, dobrym pomys\u0142em b\u0119dzie w\u0142\u0105czenie ci\u0105g\u0142ego odtwarzania muzyki. Mo\u017cna tego dokona\u0107 poprzez ustawiania importu. Wybierz plik ogg w panelu <strong>System Plik\u00f3w (File System)<\/strong>, nast\u0119pnie znajd\u017a kart\u0119 <strong>Import<\/strong>. Upewnij si\u0119 \u017ce opcja <strong>Loop <\/strong>jest ustawiona na <strong>W\u0142\u0105cz (On)<\/strong>.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=async  data-opt-src=\"https:\/\/ml8gqeyap2f3.i.optimole.com\/1Syg-7E-JXAy4h_a\/w:auto\/h:auto\/q:auto\/https:\/\/godotengine.eu\/wp-content\/uploads\/2019\/09\/004.jpg\"  width=\"386\" height=\"277\" src=\"https:\/\/ml8gqeyap2f3.i.optimole.com\/1Syg-7E-JXAy4h_a\/w:auto\/h:auto\/q:eco\/https:\/\/godotengine.eu\/wp-content\/uploads\/2019\/09\/004.jpg\" alt=\"\" class=\"wp-image-4426\"\/><noscript><img decoding=async  width=\"386\" height=\"277\" src=\"https:\/\/ml8gqeyap2f3.i.optimole.com\/1Syg-7E-JXAy4h_a\/w:auto\/h:auto\/q:auto\/https:\/\/godotengine.eu\/wp-content\/uploads\/2019\/09\/004.jpg\" alt=\"\" class=\"wp-image-4426\"\/></noscript><\/figure><\/div>\n\n\n\n<p>Je\u015bli musia\u0142e\u015b zmieni\u0107 t\u0119 warto\u015b\u0107, to pami\u0119taj \u017ce musisz r\u00f3wnie\u017c klikn\u0105\u0107 przycisk <strong>Importuj <\/strong>(<strong>Reimport<\/strong>) ponownie znajduj\u0105cy si\u0119 poni\u017cej.<\/p>\n\n\n\n<div class=\"wp-block-button alignleft\"><a class=\"wp-block-button__link has-text-color has-background\" href=\"https:\/\/godotengine.eu\/?page_id=4330\" title=\"Air Combat\" style=\"background-color:#40372f;color:#a6937c\" rel=\"http:\/\/godotengine.eu\/air-combat\/\">Menu<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Teraz dodajmy muzyk\u0119 do ekranu g\u0142\u00f3wnego naszej gry, jest to bardzo proste w Godot. Aby to zrobi\u0107 po prostu dodajemy w\u0119ze\u0142 AudioStreamPlayer do naszej gry, podrz\u0119dny do g\u0142\u00f3wnego w\u0119z\u0142a. Twoja scena teraz powinna wygl\u0105da\u0107 tak: Teraz musimy wskaza\u0107 jaki plik audio ma zosta\u0107 odtworzony. Mamy plik z muzyk\u0105 do naszej g\u0142\u00f3wnej sceny zapisany w folderze [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":4291,"comment_status":"open","ping_status":"open","sticky":false,"template":"templates\/template-cover.php","format":"standard","meta":[],"categories":[39],"tags":[38,36],"_links":{"self":[{"href":"https:\/\/godotengine.eu\/index.php?rest_route=\/wp\/v2\/posts\/4419"}],"collection":[{"href":"https:\/\/godotengine.eu\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/godotengine.eu\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/godotengine.eu\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/godotengine.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4419"}],"version-history":[{"count":5,"href":"https:\/\/godotengine.eu\/index.php?rest_route=\/wp\/v2\/posts\/4419\/revisions"}],"predecessor-version":[{"id":4533,"href":"https:\/\/godotengine.eu\/index.php?rest_route=\/wp\/v2\/posts\/4419\/revisions\/4533"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/godotengine.eu\/index.php?rest_route=\/wp\/v2\/media\/4291"}],"wp:attachment":[{"href":"https:\/\/godotengine.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4419"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/godotengine.eu\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4419"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/godotengine.eu\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4419"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}